Uncanny Dodge Retains Dex bonus if flat footedĪbitities: Str 22, Dex 18, Con 16, Int 8, Wis 11, Chr 14 Trap Sense Reflex save and AC when dealing with traps bonus 1 Rage +4 con +4 Str +2 +2 will save -2 AC per day 2 This is the text version of what the program output for me:īarbarian level 4 (skill points 12) Scoutįull attack: +18/13/8 (++1/++1) Scimitar 1d8+9 I was also able to play around with the degree of enhancement I was going to include in the base characteristics for the race until I achieved a pack hunter design that I was happy with. I was able to select from amongst the different feats on offer to suit, and to equip the creature with a +1 scimitar. I started with 4 levels of fighter, but increased that to 6 after looking at the results. The Monster Generator let me achieve all that. Finally, I wanted to play around with the number of class levels of Fighter that this particular (typical) specimen would have until I had the mix right. I was also of the opinion that just as lions are larger than most cats, so a lion-related humanoid would be large in size than an ordinary man. I had already decided that this species inherantly came with 4 levels of Barbarian, and had enhanced Str, Dex, Con, and Char. As with most such creatures, I decided to base the characteristics on an existing creature looking over the choices on offer, I chose a Gnoll because its characteristics and behaviour most closely matched what I wanted for the new race.
I decided to test it out by constructing a creature that I need for my next Shards Of Divinity session, a Leonine. While the comment was not approved as it was unrelated to the post in question, we felt the product itself was worth a look: Recently, Campaign Mastery recieved a comment to one of our blogs informing us of an online monster/NPC generator available at Dingle Games.